![]() But before it becomes champion, you will have to go through difficult journeys to raise it. How to play will be a mix of an adventure game with a deep plot, combined with a pet raising game.Ĭhomp, the monster starts again has an infinite potential for you to exploit. So this game needs to develop more gameplay systems and more intriguing details. Henry Hatsworth and the Puzzling Adventure are the bases for DreamRift to improve this game with familiar characters and a pre-arranged power system. Monster Tale 2011 is a story developed from well-known brands on the DS platform. ![]() Their power will evolve day by day to be strong enough to confront the most ferocious beasts being controlled by the children. Monster Tale 2011 tells of the little Ellie journey to rescue the monster world along with the cute friend Chomp monster. This ragtag pack of kids enforces their selfish goals, making Monsters World almost collapse. ![]() Children enslaved them as their pets and did cruel things. In the game, some kids find a way to sneak into the monster world, and they stay here to do an unbelievable thing. But for the plot of Monster Tale, it goes in the opposite direction. A full playthrough lasted us about 8-9 hours, which was plenty of amusement for the price.A typical story that will take place in a monster-like manner will be a factor that causes ordinary people to suffer and suffer slavery. If there’s any major weakness the game has, its that its almost too simple, but I get the feeling that DreamRift wanted it to be something both kids and adults could enjoy, and it certainly fits that bill. That’s okay, though, because the fun of the game’s partner mechanic and ease of play far outweigh the annoyance of having to retrace your steps a few times. You’ll revisit each area at least once, and Ellie’s not exactly a speed demon. One thing I did not like about Monster Tale was the backtracking. I personally like this as there are times where I forget where I’ve already been in this map style, and it can be useful to have a guide. ![]() ![]() It’ll always tell you where to go next and show it on the map. One thing the game does do is handhold, which will either be handy to you or piss you off, depending on what you prefer. I found Monster Tale to be moderately challenging, but never quite as much so as Hatsworth was, so this is obviously aimed at a slightly different audience. As for gameplay, it flows forward in a pleasant manner. ![]()
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